I can actually keep the Pokemon I get, and I can advance through the ranks, from Normal Mode (using only the first generation of Pokemon), Advanced Mode (which added the fourth gen Pokemon into the mix), and EX Mode (which includes all the Pokemon in the game, at super-high levels).
I was even able to get my favorite Pokemon, Dratini late in Normal Mode. :D
With this same Dratini, I was able to beat the Normal Mode S Rank Battle Royale. That's right, Dratini defeated Mewtwo, something that you will NEVER see in the main games.
Dratini stands above the rest.
I also give this game props for making Flareon very much usable (then again, nearly every Pokemon in the game is). There are only four stats: Attack, Defense, Speed, and HP. With no seperation of the Physical and Special sides in this game, Flareon can finally shine like a bright flame.
This is also the only game where you can get away with Hyper Beam on a Pokemon.
Like in the Mystery Dungeon games, in order to get a Pokemon, you have to beat it up. Occasionally, you'll get a critical hit (seen as a blue "explosion" around the victim), and it will either be knocked out but appear as a downed toy that you can pick up, or it will become "wobbly" if the hit wasn't strong enough to defeat it. While wobbly, you have a limited amount of time to defeated it before it recovers, and you lose your/a chance to "befriend" it.
Weaker Pokemon with an ability that gives them a high critical hit ratio (such as Scrappy or Gutsy) are ideal, especially if you come across a rare Pokemon. Spam your attack, and if its health gets too low with no wobbling, run away and wait for its health to regenerate a bit, and then try again. Works for me. :)
Infernape takes down some Pokemon on the Windy Prairie stage.
Of course, as fun as this game is, there are some flaws. The biggest of which is the just god-awful method of learning moves in this game.
This game uses a lottery of sorts, where you put money you get the move; you don't know which move you'll get until after you put the money in. As you advance through the ranks, the lottery adds more moves, but gets more expensive; in Normal Mode Rank C, it's only a mere 200 coins; by the time you reach EX Mode, you'll be shelling out a whoping 6000 coins for a move!
It's all about luck, too. You're as likely to get a useless attack like Leer or Protect as you are with getting a semi-useful attack like Strength or Secret/Hidden Power, and as you are with the really good attacks like Ice Beam, Thunder, and Flamethrower. You have to have patience, and a while a lot of money.
Though this Dratini got REALLY lucky. :D
I mean, why couldn't they just give a list of moves, each with their own price? That would have been much better.
Another gripe is the fact that in order to get certain Pokemon, you have to release certain combinations of other Pokemon. Here, when you release Pokemon, they leave money and possibly a ticket for another Pokemon. There are some Pokemon that you only see in the Battle Royale (and Pokemon are unrecruitable there), so you have to release different kinds of Pokemon in order to get them. There's a list for it somewhere. However, some of the Pokemon you have to let go are rare Pokemon that you don't often come across, so you have to ask yourself: Will the new Pokemon be worth it?
You can also shell out a certain amount of Pokemon to recruit a random Pokemon in that Rank. Like with the moves, you won't know which Pokemon you'll get until after you pay them, and you're very likely to get a Pokemon that you already have. Plus, the random recruiting is far more expensive than the move lottery is. Why couldn't they just give us a list of Pokemon, each with their own price? ...It could work with the moves, why not the Pokemon as well?
Flaws aside, this game is also multiplayer, so if you have friends or family, get them together and have some fun beating up hordes of Pokemon. Of course, you all share the same Wonder Keys, so make sure that your partners don't suck too bad.
This will be quite the team, eh?
But yeah. This game is very fun. The demo gave me a taste, and I was able to indulge in the main course. I'm sure that I'll be playing this for the rest of the year, and maybe for a good part of January (at least until Tatsunoko vs. Capcom: Ultimate All-Stars comes out).



